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Favorite Projects

  1. Terminal Velocity

    • A 3D software rasterizer, game engine, and game from scratch

    • It runs entirely in the terminal using some interesting I/O tricks

    • It's written using standard library C++ with no extra dependencies like OpenGL

    • Initially inspired by Minecraft in the terminal

  2. CSDCMS CanSat 2025

    • We developed a can-sized "satellite" to perform telemetry 1 km in the air

    • Collected info relevant to pilots, like wind shear, temp, humidity, etc

    • We did presentations, designed 3D models and circuits, and wrote scripts

    • My role was writing all code, including a 3D Unity simulation of the launch site

    • Mission wasn't successful, but we learned a lot

For more projects, check out my GitHub!